Tuesday, January 19, 2010

Bathroom

Bathroom modeling, texturing, lighting, and rendering assignment

Software used:
3D: Maya
Compositing: Nuke
Color Grading: Nuke

EDIT: Changes that need to be made (after meeting with Chris Eckardt)
Add color to lights
Add grime to corners and stains on sink and walls
Remodel sink (top) and fix toilet model
Fix door edges
Change shaders (more variety and possibly more textured shaders)
Higher-resolution toilet paper
Make plastic look like plastic



1 comments:

Andy Jung said...

Myong, your a beast.